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1241 No. 1241 hide watch quickreply [Reply]
Look at this upcoming nukige from Minato Carnival:


One of the girls is basically Ikemen-mode Eila and her sister is a sluttier version of Aurora.

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502 No. 502 hide watch expand quickreply [Reply]
ITT: Battle Music

So folks, let's say you're leading an assault against the Neuroi with any Witches you choose... If you could play music during the assault, what would it be?

After some recent listening, I believe my choice would be Danzón No. 2 by Arturo Márquez. Why? Because aerial combat is a deadly dance, that's why. Also, I like to think of flight as such a thing being a akin to dancing in general. What would you guys choose?

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>> No. 957
Kenny Loggins - Danger Zone

>> No. 1013
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"Madame, it is an honor to have this chance to fight by your side... You wouldn't mind if I sang, would you? It's just something we use to sing back when I was in the Legion..."
>> No. 1239
Didn't want to bump such an old thread, but I had to share this.
Sabaton, a Swedish war-metal band that's been already mentioned few times in the thread, recently released a new album "Heroes"
In which is a song titled "Night Witches"
As it turns out, the song is actually about Soviet female night-bomber regiment.
Lyrics are just plain awesome.

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1208 No. 1208 hide watch quickreply [Reply]
I made this anime/gaming forum called Moe Wars. I'm designing it around a story I'm developing which is petty much girls with guns. It has a blog, twitter, tumblr, deviantart. I'll post just the forum, it has all the links on it.

>> No. 1221
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I made a mascot for Moe Wars, her name is Rika. What do you think?
>> No. 1235
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Friend made a kickass picture of Rika for me :D

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1204 No. 1204 hide watch quickreply [Reply]
Am I the only one that checks /sw/ daily, knowing full well that nothing new has come up, and then closes the helma.us tab after a brief period of scrolling through the same few threads? I look forward to this place picking up when the anime announcement happens.
>> No. 1209
I hope the place speeds up a bit as well.
>> No. 1228
Don't worry, I do that too.
>> No. 1233
I spend a lot of time lurking. I need to read through the new mangas or at least look at them (since I can't read japanese)

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1205 No. 1205 hide watch quickreply [Reply]
I'm working on a new Strike Witches RPG to more or less replace Dive into the Sky, I've already gotten useful info on mechanics from /tg/ and the game itself is mostly complete. The only things it needs now are an official name and a listing of vehicles (tanks and planes)that I can then research and assign values to for striker units.

The vehicles I need are just the most common ones, any that are striker units in the show, and/or any prototypes that had physically existed.
>> No. 1206
Being that this community is the most likely to play the game I'd also like some opinions on some things. I'd like to know if the character sheets should include details regarding fanservice elements or if it should be left up to players to write that down in the "notes" section of the sheets?
>> No. 1210
Those old BD books are a great resource for all the stuff used in the show. I don't have them handy right now, but I'm sure you can still find them.

I'm not a big fan of the fan servicy things, but I don't know anything about making an RPG/character sheets so I can't really give an opinion about it.
>> No. 1227
Very cool! I played in two campaigns of that before, and had lots of fun.

>I'd like to know if the character sheets should include details regarding fanservice elements or if it should be left up to players to write that down in the "notes" section of the sheets?

Do you mean like statistics with mechanic significance? Or just like breast size and stuff?

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1224 No. 1224 hide watch quickreply [Reply]
Has anyone made a strike witches mod for grand strategy games?

I've seen the idea for a Victoria 2 mod, but I think it could also work for Hearts of Iron.

Besides that, Grand Strategy thread?
>> No. 1225
A long time ago I found a witches mod on a Japanese board for HOI II, but it only added one unit and barely worked. I might have the zip buried somewhere, but it's not really worth uploading.
>> No. 1226
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That's unfortunate.

It's not that hard to mod games with the Clauswitz engine, like Victoria 2. So I think someone could manage something better than one unit. It's just a lot of time.

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913 No. 913 hide watch expand quickreply [Reply]
Is anyone else playing it? I saw a Perrine in-game, but I doubt he goes here.


So far it seems like its a lot better than WoWP.
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>> No. 1219
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Jennifer DeBlanc's F4U.
>> No. 1220
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Totally forgot that I could do something with Geena Preddy too.
>> No. 1223
Handy dandy witch chart if you want to be accurate with who goes on what.

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1214 No. 1214 hide watch quickreply [Reply]
I also came up with this handy list for the American planes.

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1152 No. 1152 hide watch expand quickreply [Reply]
Just an Anon who moved this discussion to here, as suggested by a number of Anons.

It all began from a certain Anon here

Last confirmed, we have the following 501 routes:

You end up reuniting her with her papa. Eila's route is intertwined. Once you done the above you end up giving Eila the D.

You help her get over her dead lover step by step while you become her new one.

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>> No. 1157
/sw/ is more for discussion of the series proper, while fan creations go here in /ot/. (Especially something as polarizing as a VN.)
>> No. 1158
SWQ is short for "Strike Witches Quest", it's a choose your own adventure series of threads that originate from the 4chan board /tg/. The setting for SWQ is different from Strike Witches, it's more of a mashup of real world and Strike Witches (Witches fight for real nations, WWII continues unchanged until December 7-8, 1941, instead of Neuroi it's Martians, etc). There's also has been spin offs of it including a 1989 variant with it's own spinoffs.
>> No. 1168
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>Strike Witches VN

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970 No. 970 hide watch expand quickreply [Reply]
I'm sure most people have heard about Strike Witches Quest, but I just found out that there's a whole board of it's fans.


There's a bunch of threads and even an archive all of the CYOA stuff /tg/ has been making in there.
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>> No. 1162
Dive into the Sky.

It was basically a /tg/ challenge in which someone made a tabletop roleplaying game for what is basically Strike Witches. Being that at the time I was the only one in my group who had seen all of seasons 1 and 2 I ran the game and the group had fun with it. Being that it is a TRPG you can make it as grim, realistic, happy, lesbo, etc. as you want. You could still find DitS on 1d4chan last I checked. The first edition has original rules while the second edition has WH40K:DH rules.

I was thinking of making my own version of it by splicing Maid RPG and the original Dive into the Sky to create a more complete while still simple game more people can play. So if you're upset with SWQ you could just play DitS and forge your own path with some friends.

I was also thinking of making a GuP TRPG but that would be a bit more complex and challenging for in-tank and out-of-tank gameplay.
>> No. 1165
Ah, I remember playing DitS online! Good times. We might have been in the same campaigns.

I was thinking of updating the system myself. I think the setting has a lot of potential for good roleplaying. It looks like you're going in the same direction I thought would work: keeping it as a "light" RPG, but adding more detailed rules for special powers, skills, etc. And making the combat more than just "roll a lot of dice and hope to roll high," but with actual tactical choices to make.
>> No. 1167
The main bit of inspiration I had from it and WH40K was having 2 combat stats with one for close and one for distance. The two stats would allow for having a difference in characters similar to Lynette and Sakamoto.

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