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1393 No. 1393 ID: 424659 hide watch quickreply [Reply]
>> No. 1398 ID: 899b0e
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It's off to work we go
>> No. 1400 ID: a62501
Mio ;_;
>> No. 1401 ID: c75914
It looks like those two have finally made it to the corner of "Civvie Street" about to set off on their next great journey

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1390 No. 1390 ID: a62501 hide watch quickreply [Reply]
>> No. 1392 ID: 0ea543

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1381 No. 1381 ID: 899b0e hide watch expand quickreply [Reply]
I haven't really been keeping up with some updates. So are there anything new for the Africa Doujins after The Witches of the Sphinx 3?
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>> No. 1384 ID: cf984e
Christ, how the hell does that thumbnail translate to that image? I've seen some weird ones, but none to that degree.
>> No. 1385 ID: 3cb039
Yeah the thumbnailer script is kind of wonky.
>> No. 1386 ID: 8048a1

This makes me want a Strike Witches version of Behind Enemy Lines

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1379 No. 1379 ID: 899b0e hide watch quickreply [Reply]
I missed Patton's birthday. ;_;

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1304 No. 1304 ID: b52217 hide watch expand quickreply [Reply]
It's her birthday already in Japan

Happy Birthday Krupi!
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>> No. 1361 ID: dc714d
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>> No. 1362 ID: ffa5f6
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>> No. 1363 ID: ffa5f6
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1283 No. 1283 ID: b52217 hide watch expand quickreply [Reply]
Pictures tell the story well enough
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>> No. 1291 ID: b52217
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>> No. 1293 ID: 5e4d8b
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>> No. 1294 ID: 4d2005
That was heart-warming.

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1210 No. 1210 ID: f4c208 hide watch quickreply [Reply]
Früh übt sich...
>> No. 1216 ID: b52217
That's fucking awesome
>> No. 1218 ID: a62fdc
Starting em' off right.

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3051 No. 3051 ID: 4d2005 hide watch quickreply [Reply]
I was bored recently and decided to see how well Battle for Wesnoth would work as a game engine for a Strike Witches mod. Turns out, not too bad!

It is hardly complete, and not really playable. I am still getting the hang of editing units, and making sprites is time-consuming. I figured I would share what I have so far and get some feedback on what direction I should take this.

At the moment, I have very simple sprites for the 501st (pic related). No attack/idle/movement animations yet. I don't have Neuroi sprites for enemies, so they're fighting Griffons (that's canon right?). I personally feel the graphics are a low priority, and can be polished later. No unit portraits (graphic next to HP/XP on right side) either.

There is no story yet, although I guess I could try to emulate the first season. Thoughts? I would like to start off with something simple so I can release it sooner. Once something is made, it will be much easier to keep it going and not become vapourware.

Unit stats and accuracy is pretty basic. I don't have a power level type chart comparing the witches, so they're all fairly similar, but I kinda know their weapons/abilities.

It's all based on Wesnoth's engine, which if you are unfamiliar has some restrictions:
- no ranged attack, units must attack on adjacent tiles. Instead, have multiple attack types (blunt, pierce, etc).
- Scripting events is pretty 'easy'. Have to understand the Wesnoth DSL for config files though.
- Some other things I am forgetting that make some cool stuff impossible

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>> No. 3052 ID: 4d2005
Derp, mixed up the subject/name/email fields
>> No. 3053 ID: acbad8
Looks awesome! Please keep up your work! I would love to give it a try!
>> No. 3054 ID: 4d2005
I threw what I had up on bitbucket:

You can try it, but you won't get far, as there isn't much to do (yet). I'm going to try to make a few other missions (without story) to get a feel for using the engine, as this is the first mod I've made for it.

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1104 No. 1104 ID: a60d46 hide watch expand quickreply [Reply]
I've been wondering (simply out of curiosity)why the jet-striker units almost always look like the artist just got lazy and split the aircraft. The ME-262 Striker in season 2 looked like just that, a striker unit, while anything in fanart or even made by more well-known artists looks like a shooped jet.
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>> No. 1202 ID: a62fdc
Relax, guys.
>> No. 1236 ID: a60d46
Dear god what have I done...
>> No. 1245 ID: dc714d

that striker set-up actually looks better than most derpyfox, though

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1222 No. 1222 ID: fa1e9d hide watch expand quickreply [Reply]
>that feel when this time last year season 2 was airing
>that feel when movie is taking forever and never has news
>that feel when there is shit loads of non anime media and you can't read it all
>that feel when nothing Strike Witches related that isn't the anime will EVER come to your country
>that feel when there are more Strike Witches characters than Touhou characters
that fucking feel when [Underwater] and .mkv
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>> No. 1246 ID: 235328

>I hope the dropbox is updated often

It's not, not much happens actually so there isn't much need for it.
http://www.mediafire.com/mangafoxlite should have most of the stuff that's marked as translated on the wiki, if not mediafire most likely removed it and you should bitch about it somewhere on this board so it can be uploaded again.

As for the light novels - britfag seems to be working on them, at least he updates the wiki every few months, so he might still be alive. No actually new material though.

Also, as >>1134 mentioned, this isn't 4chan, let's try to express ourselves without
>> No. 1247 ID: fa1e9d
>It's not, not much happens actually so there isn't much need for it.
Didn't the new Zero chapter just come out? And isn't Isle of Wight still getting translated?
I'm not sure I'm just asking.

Has anyone else tried translating the light novels? Are the character CDs, Starlight Streams,OA radio show(what does OA even stand for?) video games, and spin off manga canon?
>> No. 1248 ID: 235328

not much ≠ never
It gets updated when new stuff gets posted here (Zero, Wight, Radio), but it's mostly raw, so not much of interest for the average non-Japanese person.

As for the Wight manga, the translator is busy with other stuff, so only the first two chapters are done.

Don't know if there are other TLs working on stuff because I stopped following 4chan.

As for the canon questions, sort of maybe yes until specifically otherwise stated.

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